Description

The behavior differs between play and editor preview when camera attached to actor add to camera cut. 

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When in play, actor become active camera.

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When in editor preview, actor attached camera become active camera.

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Steps to Reproduce
  1. Create an Actor, a Camera and a CameraCut in sequencer.
  2. Camera attach to the actor.
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  3. CameraCut add to Actor.
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  4. Preview or Play.

 Attached the project.
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Have Comments or More Details?

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.18
Target Fix4.20
Fix Commit3876163
Main Commit3946896
Release Commit4095966
CreatedFeb 6, 2018
ResolvedFeb 7, 2018
UpdatedMay 31, 2018
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