This problem is difference rendering result between Final Image of SceneCaptureComponent2D and scene rendering.
If I disable the post effect, the result seems to be the same, but turning it on will result in a different result.
The following Pass was not found in SceneCapture.
"PostProcessHistogram"
"PostProcessHistogramReduce"
"PostProcessEyeAdaption"
Result of reading the code it seems that EyeAdaption is not valid in SceneCaptures.
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I attached a project.
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1. Open NewMap
2. Play game
3. Press "Z" key (toggle "SceneCapture or SceneView")
SceneCapture
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SceneView
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55157 in the post.
| 3 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.18 |
| Created | Feb 14, 2018 |
|---|---|
| Resolved | Aug 18, 2021 |
| Updated | Aug 18, 2021 |