Description

This problem is difference rendering result between Final Image of SceneCaptureComponent2D and scene rendering.
If I disable the post effect, the result seems to be the same, but turning it on will result in a different result.

The following Pass was not found in SceneCapture.
"PostProcessHistogram"
"PostProcessHistogramReduce"
"PostProcessEyeAdaption"
 
Result of reading the code it seems that EyeAdaption is not valid in SceneCaptures.
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Steps to Reproduce

I attached a project.
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1. Open NewMap

2. Play game

3. Press "Z" key (toggle "SceneCapture or SceneView")

SceneCapture
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SceneView
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55157 in the post.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.18
CreatedFeb 14, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021