In a Blend Space 1D, setting the minimum value to any variable other than zero then applying and saving results in the editor crashing.
Since being labeled "fixed," I am still able to reproduce this issue consistently in versions 4.6, Main, and Main on another computer.
Open a Third Person Blueprint Project in 4.6.1 (Released)
In the content browser, Open Character Folder
From the character folder, open "Idle_Walk_Run" blendspace
Under Parameters, Change minimum X Axis Range from 0 to any other number (Example tested "2")
Apply Parameter Changes
Trying to reopen "IdleRun_TPP" will result in the Editor Crashing
Head over to the existingAnswerHub thread and let us know what's up.