The right eye of the HMD freezes when looking at an object that has been selected in VR Mode with Temporal Upsampling on. Happens with both Vive and Oculus. I did not see this when playing in VR.
I also noticed that while I selected an object and moved it, I only got a highlight around the object in one eye.
This feature was not in 4.18.
Repro:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55604 in the post.
| 1 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 4.19, 4.20 |
| Target Fix | 4.20 |
| Fix Commit | 3971160 |
|---|---|
| Main Commit | 4042226 |
| Release Commit | 4095966 |
| Created | Feb 27, 2018 |
|---|---|
| Resolved | Mar 29, 2018 |
| Updated | Sep 16, 2019 |