Description

No user comments in crash group

Steps to Reproduce

No known steps to reproduce

Callstack
Access violation - code c0000005 (first/second chance not available)

UE4Editor_Niagara!UNiagaraComponent::TickComponent() [niagaracomponent.cpp:271]
UE4Editor_Engine!FActorComponentTickFunction::ExecuteTickHelper<<lambda_650757e0dfcbf3946a5bb19e7e28266d> >() [actor.h:3039]
UE4Editor_Engine!FActorComponentTickFunction::ExecuteTick() [actorcomponent.cpp:794]
UE4Editor_Engine!FTickFunctionTask::DoTask() [ticktaskmanager.cpp:273]
UE4Editor_Engine!TGraphTask<FTickFunctionTask>::ExecuteTask() [taskgraphinterfaces.h:829]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [taskgraph.cpp:665]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilIdle() [taskgraph.cpp:585]
UE4Editor_Engine!FTickTaskSequencer::ReleaseTickGroup() [ticktaskmanager.cpp:559]
UE4Editor_Engine!FTickTaskManager::RunTickGroup() [ticktaskmanager.cpp:1449]
UE4Editor_Engine!UWorld::RunTickGroup() [leveltick.cpp:770]
UE4Editor_Engine!UWorld::Tick() [leveltick.cpp:1441]
UE4Editor_NiagaraEditor!FNiagaraSystemViewportClient::Tick() [sniagarasystemviewport.cpp:80]
UE4Editor_UnrealEd!UEditorEngine::Tick() [editorengine.cpp:1768]
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [unrealedengine.cpp:401]
UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3339]
UE4Editor!GuardedMain() [launch.cpp:166]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134]
UE4Editor!WinMain() [launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh() [exe_common.inl:253]
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55708 in the post.

0
Login to Vote

Won't Fix
ComponentUE - Niagara
Affects Versions4.19
CreatedMar 1, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021
Pull Requests
4653 - lion03
View Jira Issue