When importing a camera from maya through .fbx, focus distance is not correctly imported. See images attached. Client initially reported. Can reproduce.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55782 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.18.3 |
Target Fix | 4.20 |
Created | Mar 5, 2018 |
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Resolved | Apr 11, 2018 |
Updated | Jul 31, 2018 |