UMG clipping requires stencil.
Seems like we don't request stencil when creating backbuffer
Changing
const int EGLMinStencilBits = 0;
to
const int EGLMinStencilBits = 8;
fixes this.
Deploy attached project to S8 with Mali GPU
Compare UI rendering to what is rendered in PIE
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-56058 in the post.
2 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.19 |
Target Fix | 4.20 |
Created | Mar 13, 2018 |
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Resolved | May 31, 2018 |
Updated | Jul 5, 2018 |