Description

Actors created during PIE are not shown with the "All Objects" filter in Statistics window.

Licensee also reports Texture Stats not working with "Selected Actors" filter during PIE

Steps to Reproduce

1. Create a Class with a Static Mesh
2. In level Blueprint: Spawn class on Begin Play
3. Open Statistics Window (Window -> Statistics)
4. Play In Editor, Refresh Statistics Window, Observe no Change
5. Choose "Selected Objects" in Statistics Window Dropdown
6. Select Spawned Object in World Outliner - Information about object(s) is shown

Expected: Spawned object info is shown with "All Objects" filter

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-56128 in the post.

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Won't Fix
ComponentTools
Affects Versions4.18
CreatedMar 14, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021
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