So it looks like the artifact is definitely related to whether sss checkboard is enabled, but I can't reproduce it if enabling checkboard right after open the map, I mean it has to be reproduced after a very high res Capture movie operation with chekcboard=1
Also this issue only happens if the BaseColor is really dark, So I tune the basecolor really low, if you can tell the issue clearly you can bring up exposure bias to help see the issue
Disabling sss Checkboard can fix the issue, but it also bring another issue we didn't fixed yet at here https://jira.it.epicgames.net/browse/UE-40531?jql=text%20~%20%22subsurface%20cubemap%22
So it's not a option for the license who raise this issue, because they are also using Ambient Cubemap for illumination
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-57183 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.19 |
Created | Apr 3, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |