Description

GameplayTagContainer does not diff properly.

Steps to Reproduce

1. Create a new blueprint (I based mine on Actor)
2. Add a variable of type GameplayTagContainer, Save the blueprint
3. Go to the content browser and duplicate the blueprint.
4. Select both blueprints in the content browser and Diff them

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58082 in the post.

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.184.19.1
Target Fix4.20
Fix Commit4056646
Main Commit4058964
Release Commit4095966
CreatedApr 23, 2018
ResolvedMay 8, 2018
UpdatedMay 31, 2018