C++ classes that are located within a folder named "Device" cannot be seen or used within the Editor. The classes cannot be found within the Content Browser, and they cannot be used to create Blueprints, or to create new code classes that subclass from the class in the Device folder.

Steps to Reproduce
  1. Create a new Basic Code project.
  2. Add a new folder in the project's Source folder named "Device"
    • eg: <ProjectName>/Source/<ProjectName>/Device
  3. Create a new Actor code class within the Device folder created in step 2.
  4. Close the Editor.
  5. Build the project in Visual Studio.
  6. Open the project in the Editor.
  7. Attempt to create a Blueprint that derives from the Actor class created in step 3.

There is no option to create a Blueprint from the Actor class.

A Blueprint can be created from the Actor class.

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ComponentUE - Foundation - Core
Affects Versions4.
Target Fix4.20
Fix Commit4010543
Main Commit4034515
Release Commit4095966
CreatedApr 24, 2018
ResolvedApr 24, 2018
UpdatedMay 31, 2018
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