Steps to Reproduce
  • Create a new material
  • Add a vertex interpolator node with a scalar value input.
  • Hook the output to a multiply node
  • Connect a new Vector3 color to the other multiply input
  • Connect the multiply output to BaseColor

Note that there is an error of undefined arithmetic error even though the types are compatible.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.19
CreatedApr 26, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021