When duplicating an Interface function, the values for Input/Output are doubled or tripled.
1. Create a Blueprint interface
2. Create a function with a input and output value
3. Duplicate the function with control * w
Result: The function is duplicated and there are double the Input/Output valu
Expected: No duplication of the existing input and output values.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58390 in the post.
| 1 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.19.1, 4.20 |
| Target Fix | 4.24 |
| Created | Apr 27, 2018 |
|---|---|
| Resolved | Aug 20, 2019 |
| Updated | Oct 28, 2019 |
| 4712 - projectgheist |