Description

Disabling collision on a Landscape doesn't work when using the Collision Preset 'NoCollision'. The Landscape still generates collision on Static and Skeletal meshes.

Steps to Reproduce
  1. In any project, create a new level
  2. Using the Landscape tool, make a landscape
  3. Select the Landscape in the viewport and set its Collision Presets to 'NoCollision'
  4. Place a cube above the landscape and press play or add a Character

Result: Cube or Character doesn't fall through the Landscape

Expected: Cube or Character falls through the Landscape

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59102 in the post.

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Unresolved
ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.19.24.205.1
Target Fix5.5
CreatedMay 14, 2018
UpdatedFeb 16, 2024