A licensee has reported a regression from 4.18.3 to 4.19.2 that is causing crashes to occur in their project. The crash occurs when walking onto their foliage in a packaged game. This does not happen in PIE and also does not seem to occur in Shipping builds either.
Link to project: [Link Removed]
Regression?: Yes, this does not occur in 4.18.3
[2018.05.15-13.38.53:237][113]LogWindows: Error: Assertion failed: (void*)((&ElementData[InstanceIndex]) + 1) <= (void*)(InstanceTransformDataPtr + InstanceTransformData->GetResourceSize()) [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Engine\Public\StaticMeshResources.h] [Line: 1124] [2018.05.15-13.38.53:237][113]LogWindows: Error: [2018.05.15-13.38.53:237][113]LogWindows: Error: [2018.05.15-13.38.53:237][113]LogWindows: Error: [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x00000000FD1CA06D KERNELBASE.dll!UnknownFunction [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000004057DEA0 TestHISMBug4_17_1.exe!FWindowsErrorOutputDevice::Serialize() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000004011846B TestHISMBug4_17_1.exe!FOutputDevice::LogfImpl() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FE20D18 TestHISMBug4_17_1.exe!FDebug::AssertFailed() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x00000000408305F6 TestHISMBug4_17_1.exe!FBoneBufferPoolPolicy::FreeResource() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x0000000040830325 TestHISMBug4_17_1.exe!FBoneBufferPoolPolicy::FreeResource() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x0000000040830325 TestHISMBug4_17_1.exe!FBoneBufferPoolPolicy::FreeResource() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x0000000040830325 TestHISMBug4_17_1.exe!FBoneBufferPoolPolicy::FreeResource() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000004083CAEF TestHISMBug4_17_1.exe!UHierarchicalInstancedStaticMeshComponent::GetOverlappingSphereCount() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FDE8226 TestHISMBug4_17_1.exe!ATestHISMBug4_17_1Character::Tick() [d:\a - user stuff\hism\source\testhismbug4_17_1\testhismbug4_17_1character.cpp:164] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000004067DF0D TestHISMBug4_17_1.exe!AActor::TickActor() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000004064C69D TestHISMBug4_17_1.exe!FActorTickFunction::ExecuteTick() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000004059A1E6 TestHISMBug4_17_1.exe!FTickFunctionTask::DoTask() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000004059F676 TestHISMBug4_17_1.exe!TGraphTask<FTickFunctionTask>::ExecuteTask() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FF10794 TestHISMBug4_17_1.exe!FNamedTaskThread::ProcessTasksNamedThread() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FF10D20 TestHISMBug4_17_1.exe!FNamedTaskThread::ProcessTasksUntilQuit() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x00000000405B8882 TestHISMBug4_17_1.exe!FTickTaskSequencer::ReleaseTickGroup() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x00000000405BE328 TestHISMBug4_17_1.exe!FTickTaskManager::RunTickGroup() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x0000000040C319BF TestHISMBug4_17_1.exe!UWorld::RunTickGroup() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x0000000040C3A9C9 TestHISMBug4_17_1.exe!UWorld::Tick() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x0000000040D99E54 TestHISMBug4_17_1.exe!UGameEngine::Tick() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FDEF015 TestHISMBug4_17_1.exe!FEngineLoop::Tick() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FDFE78F TestHISMBug4_17_1.exe!GuardedMain() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FDFE7FA TestHISMBug4_17_1.exe!GuardedMainWrapper() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000003FE0B516 TestHISMBug4_17_1.exe!WinMain() [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x00000000435C122B TestHISMBug4_17_1.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x00000000772E59CD kernel32.dll!UnknownFunction [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000007744383D ntdll.dll!UnknownFunction [] [2018.05.15-13.38.53:237][113]LogWindows: Error: [Callstack] 0x000000007744383D ntdll.dll!UnknownFunction []
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59132 in the post.
7 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Affects Versions | 4.19, 4.20 |
Target Fix | 4.20 |
Created | May 15, 2018 |
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Resolved | Jun 15, 2018 |
Updated | Jun 28, 2018 |