Description

In a Google VR project, stuttering occurs when switching from stereo rendering to mono.

Seems less like performance and more of a sensor input problem?

4.17 - No repro
4.18 - Unable to package (Manifest merger failed : uses-sdk:minSdkVersion 14 cannot be smaller than version 16 declared in library)

Steps to Reproduce

1. Open attached project (First person template with GoogleVR plugin enabled)
2. Connect and launch on Android Device
3. Observe smoothness in rotation with Stereo on
4. Shoot box to disable stereo
5. Observe stuttering when rotating

Tested with Samsung Galaxy S5

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Non-Issue
ComponentUE - Platform - Mobile
Affects Versions4.19
CreatedMay 16, 2018
ResolvedJan 3, 2019
UpdatedSep 16, 2019
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