This may be related to [Link Removed].
A packaged project will fail to run successfully if the project includes a Built-In Editor plugin and the project was packaged with the Build option set to "Never".
RESULT:
The packaged project does not run successfully. Looking at the log file for the project, an error similar to the following is seen: LogPluginManager: Error: Unable to load plugin 'ActorSequenceEditor'. Aborting.
EXPECTED:
The packaged project runs successfully.
WORKAROUND:
Disable the plugin prior to packaging, or package once with the Build option set to "If project has code, or running a locally built editor".
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59563 in the post.
2 |
Component | UE - Foundation - Core |
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Affects Versions | 4.18.3, 4.19.2, 4.20 |
Created | May 24, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |