Particle emitter with Mesh Data type does not change material to new material instance. It will not apply changes that are being made at run time to a parameter in the material instance being used.
Working Properly in 4.17 CL# 3658906 and 4.18 CL# 3832480
Found in 4.19 CL# 4033788 and 4.21 CL# 4101872
This is a regression.
Results:
The Mesh particle will not be the same color as the GPU particle. In the projectile blueprint it is setup to change the "DiffuseColor" parameter of the material instance that they are both using.
Expected:
The Mesh and GPU particle will be the same color
Steps for Project:
Results:
The Mesh particle will not be the same color as the GPU particle. In the projectile blueprint it is setup to change the "DiffuseColor" parameter of the material instance that they are both using.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59923 in the post.
17 |
Component | UE - Niagara |
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Affects Versions | 4.19, 4.21 |
Created | Jun 4, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Sep 19, 2021 |