BP functions with enum-type input argument named 'Category' are erroneously assigned to category 'New Enumerator n'
1. Create a New BP Enumeration
2. Add some Enumerators
3. Create a BP, Add a Function
4. Add an Input argument of your Enum Type to created Function
5. Name the Input "Category"
6. Observe that Function is placed in "New Enumerator 0" Category
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-59942 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.19 |
Target Fix | 4.20 |
Fix Commit | 4081612 |
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Main Commit | 4081612 |
Created | Jun 4, 2018 |
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Resolved | Jun 4, 2018 |
Updated | Jun 5, 2018 |