Unlit view is affected by Exposure Compensation when enabled by post process volume. This will also carry across the other debug views.
Working as expected in 4.18 CL# 3832480
Found in 4.19 CL# 4033788, 4.20p1 CL# 4112139, 4.21 CL# 4115885
This is a regression.
Results:
The unlit mode will still be affected by the exposure settings
Expected:
Unlit mode would display as normal and unaffected by exposure settings
Current work around:
Disable game settings under the view menu in the exposure section
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-60129 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.19, 4.20, 4.21 |
Target Fix | 4.21 |
Created | Jun 7, 2018 |
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Resolved | Jul 26, 2018 |
Updated | Oct 2, 2018 |