A variable in another Blueprint can't be accessed in the context menu from a reference to that Blueprint.

Steps to Reproduce

1. Launch: UE4Editor.exe (any project)
2. Create a new Actor Blueprint
3. Create a new variable in the BP
4. Drop the BP in the level
5. Open the Level Blueprint
6. Get a reference to the BP Actor
7. Pull off the reference node and search for the name of the variable in the BP in the context sensitive menu

The variable does not appear in the search, whether context sensitive is checked or not

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ComponentUE - Gameplay - Blueprint
Affects Versions4.64.7
Target Fix4.7
Fix Commit2388803
Release Commit2388820
CreatedNov 26, 2014
ResolvedDec 15, 2014
UpdatedApr 27, 2018
View Jira Issue