Issue:
Currently, there is no parameter to allow users to render custom depth on foliage actors.
Request:
Set parameter to allow users to choose to render custom depth on foliage actors.
Open Foliage tool
Add a staticmesh
Note that there is no way to enable custom depth
Paint foliage
Change to Custom Depth visualization mode in the editor viewport and note the foliage does not appear in the Custom Depth pass.
I am not able to find world outliner how to enable it?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Lighting Turns Black in Play Mode
Hey, why do i get this when i snap two similar meshes together?
need help, openworld landscape texture disappear at far places
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-6061 in the post.
0 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Target Fix | 4.16 |
Fix Commit | 3340744 |
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Main Commit | 3383473 |
Created | Nov 28, 2014 |
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Resolved | Mar 10, 2017 |
Updated | Apr 27, 2018 |