Steps to Reproduce

Basically, when using a normal to generate a roughness map, I get a White result on the alpha, no matter if it's empty or not. The other channels work fine, R G & B, Alpha seems broken. I tested this in 4.18 and 4.19

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61257 in the post.

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Duplicate
ComponentTools
Affects Versions4.19
CreatedJun 28, 2018
ResolvedJun 28, 2018
UpdatedJul 31, 2018