The Crash Reporter is not included when packaging a project for the DebugGame configuration from the commandline even when the DefaultGame.ini file includes the setting IncludeCrashReporter=True.

Steps to Reproduce
  1. Create a new project using any template.
  2. Open the packaging settings (Edit -> Project Settings -> Packaging).
  3. Make sure the Include Crash Reporter option is checked.
  4. Open the project's DefaultGame.ini file.
  5. Verify that the following setting is present in the .ini file: IncludeCrashReporter=True
  6. Close the Editor.
  7. Run the following commandline to package the project:
    RunUAT.bat BuildCookRun -project=Path/To/Project.uproject -noP4 -platform=Win64 -clientconfig=DebugGame -cook -allmaps -build -stage -archive -archivedirectory=Path/To/Archive/Directory
  8. Run the packaged project.
  9. Enter the following console command: debug crash

The project crashes, but the Crash Reporter window does not appear.

The project crashes and the Crash Reporter window appears.

Make sure that the -crashreporter argument is included in the command line that is run.

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Won't Do
CreatedJul 3, 2018
ResolvedApr 19, 2019
UpdatedJun 27, 2019