Description

White artifacts will appear on the edges of static meshes with MSAA enabled. If you change to deferred shading the issue is still there however it is less noticeable.

Similar to UE-

 

Founding in 4.19 CL# 4033788, 4.20 Preivew 5 CL# 4173640, 4.21 CL# 4184318

Steps to Reproduce
  1. Open attached project
  2. Observe the white artifact line around the cube from different angles
  3. Go to project setting and change the Anti-Aliasing Method to any other method

Results:
The white artifact only happens with MSAA enabled

Expected:
MSAA working as normal without causing artifacts

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.194.204.21
CreatedJul 6, 2018
ResolvedAug 18, 2021
UpdatedSep 19, 2021