The default engine cube meshes collision appears to be incorrect an causing a phantom collision.
Found in 4.19 #CL 4033788, 4.20 Preview 5 CL# 4173040, 4.21 CL# 4188563
Results:
The cube will get stuck
Expected:
The cube will continue along the path without getting stuck
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61572 in the post.
3 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.19, 4.20, 4.21 |
Target Fix | 4.21 |
Created | Jul 7, 2018 |
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Resolved | Oct 6, 2018 |
Updated | Oct 12, 2018 |