When using a custom stencil on GeometryCache actors it does not work in editor or render pass.
Found in 4.20 Preview 5 CL# 4173640 and 4.21 CL# 4198240
Results:
The imported geometry cache actor will not show up even with the custom depth enabled, but the cube will.
Expected:
Both the cube and imported geometry cache would show up in the custom depth visualization
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61645 in the post.
| 8 |
| Component | UE - Editor - Content Pipeline - Import and Export |
|---|---|
| Affects Versions | 4.20, 4.21 |
| Target Fix | 4.22 |
| Created | Jul 10, 2018 |
|---|---|
| Resolved | Jan 18, 2019 |
| Updated | Apr 21, 2020 |