When using a custom stencil on GeometryCache actors it does not work in editor or render pass.
Found in 4.20 Preview 5 CL# 4173640 and 4.21 CL# 4198240
Results:
The imported geometry cache actor will not show up even with the custom depth enabled, but the cube will.
Expected:
Both the cube and imported geometry cache would show up in the custom depth visualization
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61645 in the post.