Default drag image appears to be offset when using a widget that is created just prior to clicking and dragging. The image starts in the top left and then slides towards the mouse.
Result: The drag visual appears to slide in from the top left corner
Expected: The default drag visual would be created on the widget that is being clicked on
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Installer 4.10 failed with error code R-1603
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61659 in the post.
3 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.18.3, 4.19.2, 4.20, 4.21 |
Created | Jul 10, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |