With a light function being used on a light and volumetric fog enabled if you move the camera around it will cause screen-space banding at the edges of the screen.
Found in 4.19 CL# 4033788, 4.20 Preivew 5 CL# 4173640, and 4.21 CL# 4199311
Results:
There will be noticeable screen-space banding at the edges of the screen when moving the camera around due to the light function on the directional light
Expected:
The screen-space banding would not happen
UE-81742 DXGI_ERROR_INVALID_CALL
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61723 in the post.
4 |
Component | UE - Graphics Features |
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Affects Versions | 4.19, 4.20, 4.21 |
Created | Jul 12, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Sep 19, 2021 |