Developer Notes

Was fixed by suspected content factor as it could no longer be reproduced in 4.8.

Description

DESCRIPTION: If you try to open the physics asset for the Advanced Vehicle template will throw a warning that the physics asset has no default skeleton and that it will be replaced with the default skeletal mesh SkeletalCube.

AH Post: https://answers.unrealengine.com/questions/137116/physics-asset-has-no-default-skeletalmesh-assigned.html

ATTACHED: image of warning

ENVIRONMENT:
OS: Windows 8.1
PROCESSOR: Intel(R) Xeon(R) CPU E5-2620 @ 2.10GHz
MEMORY: 32GB RAM
GRAPHICS: NVIDIA GeForce GTX 770

Steps to Reproduce

FREQUENCY: 3/3
====================================

REPRO STEPS:

1. Open UE4
2. create a Advanced Vehicle Template project
3. Locate the Vehicle Physics Asset
4. Open the asset

Expected: The Phat editor will open with the correctly selected skeleton

RESULTS: There is a warning that there is no skeleton and a default will be assigned.

WORKAROUND: Export the vehicle skeleton as FBX and reimport. Then open the Vehicle Physics Asset with no issue.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-6173 in the post.

0
Login to Vote

Fixed
ComponentDocs - Samples
Affects Versions4.54.64.7
Target Fix4.8
CreatedDec 3, 2014
ResolvedJan 21, 2015
UpdatedApr 27, 2018