Description

With Instanced Stereo enabled, CPU Niagara particles are not visible, GPU Niagara particles render in left eye only.

Steps to Reproduce

1. Create a new Niagara System + Emitter and place in level
2. Enable Instanced Stereo in Project Settings (Restart editor)
3. VR Preview in level with emitter

Result: CPUSim particles are invisible , GPUSim particles render only in left eye.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-61777 in the post.

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Backlogged
ComponentRendering - Niagara
Affects Versions4.204.214.22
Target Fix4.24
CreatedJul 13, 2018
UpdatedJun 3, 2019