When using the object scale node in a material it will return incorrect values if rotated to certain angles.
Found in 4.19 CL# 4033788, 4.20 Preview 20 CL# 4173640, 4.21 CL# 4209927
Results:
The values displayed on the cube will change to an incorrect scale value
Expected:
The values should not change unless the objects scale is manipulated
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61843 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.19, 4.20, 4.21 |
Created | Jul 17, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |