Webbrowser in Mobile devices gets most higher zorder in UMG. This is, as I belive, expected since it is running in native functions. But to meet behaviors in PC, making it to follow given zorder seems recommended.
1) Add a Webbrowser in User Widget
2) Add more other widgets to cover some area of it
3) Run in PC, Android, iOS
Expected: Like PC, the Webbrowser with contents are placed under the widgets added later
Result: In Mobile devices(iOS, Android) are giving most higher zorder than other widgets, even stat commands.
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62035 in the post.
5 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.20, 4.21.2 |
Created | Jul 23, 2018 |
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Resolved | Jun 18, 2019 |
Updated | Sep 16, 2019 |