Player/Visibility Collision doesn't work with InstancedStaticMesh or HierarchiInstancedStaticMesh components.
Found in 4.19 CL# 4033788, 4.20 CL# 4212847, 4.21 CL# 4221482
Results:
The actor will be unaffected by the view modes
Expected:
They would work with the viewmodes
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62109 in the post.
1 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.19, 4.20, 4.21 |
Target Fix | 4.23 |
Created | Jul 24, 2018 |
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Resolved | Jun 13, 2019 |
Updated | Jul 8, 2019 |