Player/Visibility Collision doesn't work with InstancedStaticMesh or HierarchiInstancedStaticMesh components.
Found in 4.19 CL# 4033788, 4.20 CL# 4212847, 4.21 CL# 4221482
Results:
The actor will be unaffected by the view modes
Expected:
They would work with the viewmodes
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
Installer 4.10 failed with error code R-1603
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62109 in the post.
1 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.19, 4.20, 4.21 |
Target Fix | 4.23 |
Created | Jul 24, 2018 |
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Resolved | Jun 13, 2019 |
Updated | Jul 8, 2019 |