Niagara sprite particles incorrectly face with Orthographic camera when "Velocity aligned" is set for its camera alignment.

UE-44491 seems to be the same issue but with Cascade.

Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4247867

Steps to Reproduce
  1. Open attached project
  2. Play in editor

The particles will not face the camera

The particles would face the camera while being rotated according to their velocity

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ComponentRendering - Niagara
Affects Versions4.194.204.21
CreatedAug 2, 2018
UpdatedAug 7, 2018