Niagara sprite particles incorrectly face with Orthographic camera when "Velocity aligned" is set for its camera alignment.
[Link Removed] seems to be the same issue but with Cascade.
Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4247867
Results:
The particles will not face the camera
Expected:
The particles would face the camera while being rotated according to their velocity
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62455 in the post.
8 |
Component | UE - Niagara |
---|---|
Affects Versions | 4.19, 4.20, 4.21 |
Created | Aug 2, 2018 |
---|---|
Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |