RecastNavMesh is not generated at the sub level dynamically added in C ++ in 4.20. In 4.18, 4.19 it was generated normally.
Probably, changes to the large number about NavMesh systems from 4.19 to 4.20 cause this issue.
This problem can be avoided by setting Runtime Generation of Navigation Mesh to Dynamic and placing NavMesBoundsVolume at a persistent level. However, from a performance point of view it is desirable to resolve in the state of Static
result:RecastNavMesh-default is not generated for Map 2
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62955 in the post.