If you change the type of an event dispatcher variable (why is this a thing?!), then you will permanently have a warning of the form "No delegate property found for NewEventDispatcher_0" that will be difficult if at all possible to remove.

Steps to Reproduce

Create an Actor blueprint
Add an Event Dispatcher
Change the variable type of the dispatcher to Boolean

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Fix Commit7660062
Main Commit11254295
CreatedAug 18, 2018
ResolvedJan 10, 2020
UpdatedFeb 5, 2020