Using 'Update Instance Transform' to rotate HISM instances will work in PIE, but won't work in a packaged game. This is a regression from 4.19.2 (CL-4033788).

This issue was reported and tested in 4.20.2 (CL-4302132). This has been reproduced in Main 4.21 (CL-4305553)

Steps to Reproduce
  1. Download and open the attached project
  2. Play in Editor and notice how the Hierarchical Instanced Static Mesh instances are rotating
  3. Package the project for Win 64 Development
  4. Launch the packaged project

Results: Instances don't rotate in packaged game.

Expected: Instances rotate in packaged game.

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ComponentTools - Foliage
Affects Versions4.20.24.21
Target Fix4.21
Fix Commit4343985
Main Commit4676940
Release Commit4439197
CreatedAug 22, 2018
ResolvedSep 24, 2018
UpdatedJan 2, 2019