Description

If multiple Xbox gamepads are connected (even if mixing Xbox 360 and Xbox One), all is fine. Each gamepad maps to its own player controller.
However, if a Steam controller and an Xbox gamepad are connected, both will map to the first player. The same issue occurs if the Steam Controller Plugin is disabled.

This issue was reported and tested in 4.19.2 (CL-4033788). This issue was reproduced in 4.20.2 (CL-4302132) and Main 4.21 (CL-4309299)

Steps to Reproduce
  1. Download and open the attached project
  2. Connect a Xbox controller and Steam controller
  3. Play in Editor or package the project and launch the exe

Results: Both gamepads have their focus on the first (left) widget, meaning they are both connected to the first player controller

Expected: Both gamepads map to different player controllers.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-63251 in the post.

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Backlogged
ComponentNetworking
Affects Versions4.19.24.20.24.21
CreatedAug 23, 2018
UpdatedAug 30, 2018