The Sound Attentuation is not ignored when disabled as audio played from a Blueprint.
Tested in 4.19.2 (CL - 4033788), 4.20.2 (CL - 4302132), 4.21 (CL - 4313833)
Expected: The Audio should be playing.
Result: The Audio cannot be heard.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63295 in the post.
| 4 | 
| Component | UE - Audio | 
|---|---|
| Affects Versions | 4.20.2, 4.21 | 
| Target Fix | 4.21 | 
| Created | Aug 24, 2018 | 
|---|---|
| Resolved | Oct 18, 2018 | 
| Updated | May 6, 2024 |