The Datasmith Importer for 4.20 (4.20E2) imports Glossiness Textures as Normal Maps. This is a regression from 4.19.2 (0.182) as Glossiness Textures were imported as World Textures

Steps to Reproduce
  1. Download the linked zip ([Link Removed])
  2. Open the UE4 Editor and create a blank Unreal Studio project
  3. Navigate to the Import DataSmith button and click on it
  4. Import the .udatasmith file

Results: Datasmith imports glossiness texture as a Normal Texture

Expected: Datasmith imports glossiness texture as a World Texture

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ComponentTools - Datasmith - 3dsMax
Affects Versions4.20.2
Target Fix4.21
Fix Commit4377466
Main Commit4705151
CreatedSep 6, 2018
ResolvedSep 19, 2018
UpdatedJan 10, 2019