Description

Services in the Behavior Tree sometimes don't work when the project is first loaded. The Behavior Tree will print a "missing service node" warning and the BT will remain inactive.

This was reported and tested in 4.20.3 (CL-4369336). This was reproduced in 4.19.2 (CL-4033788) and Main 4.21 (CL-4387437)

Steps to Reproduce
  1. Download and open the attached project
  2. Open the Output Log and press Play

Results: LogBehaviorTree: Warning: MyBehaviorTree has missing service node! (parent: MyTask[0])

Expected: No warnings are thrown and the Behavior Tree executes

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Unresolved
ComponentGameplay - AI
Affects Versions4.19.24.214.20.3
Target Fix4.23
CreatedSep 24, 2018
UpdatedFeb 7, 2019