Description

Reported via AnswerHub on 4.19 and confirmed in Dev-Audio, the Set Allow Spatialization widget in BP appears to not be functioning - as the audio does not become spatialized in playback.

Steps to Reproduce
  • Create any Actor BP and place in world
  • Add an audio component and place any looping audio
  • Auto Activate
  • Override Attenuation
  • In graph, on Begin Play:
  • Delay 3s
  • Drag in Audio Component
  • Set Allow Spatialization (true)
  • PIE

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-64641 in the post.

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Won't Fix
ComponentAudio
Affects Versions4.19.24.214.20.3
CreatedOct 1, 2018
ResolvedOct 12, 2018
UpdatedOct 12, 2018