Add ENGINE_API to FPhysScene::AddPendingSleepingEvent and FPhysScene::AddPendingOnConstraintBreak.
Useful when overriding FPhysXSimEventCallback via FPhysScene::SimEventCallbackFactory.
.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64669 in the post.
| 0 |
| Component | UE - Simulation - Physics |
|---|---|
| Affects Versions | 4.19, 4.20 |
| Target Fix | 4.23 |
| Created | Oct 2, 2018 |
|---|---|
| Resolved | Jun 17, 2019 |
| Updated | Jul 19, 2019 |