The GameProjectUtils::InsertFeaturePacksIntoINIFile() function is not creating a valid entry in the DefaultGame.ini file. It is currently missing a double-quote at the end of the PackSource value for each Feature Pack.
RESULT:
The InsertPack entry for the Starter Content is incorrect. It is missing a second double-quote for the PackSource value. InsertPack=(PackSource="StarterContent.upack,PackName="StarterContent")
EXPECTED:
The Starter Content entry correctly has a second double-quote for the PackSource value.
error message when install in U.E 5.3 - IS-IN-FCO2-82
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
How to capture a screen Use CineCameraComponent without SceneComponent2d
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the difference between Camera and CineCamera?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65050 in the post.
1 |
Component | UE - Foundation - Core |
---|---|
Affects Versions | 4.19.2, 4.22, 4.20.3 |
Target Fix | 4.21 |
Created | Oct 10, 2018 |
---|---|
Resolved | Oct 12, 2018 |
Updated | Oct 15, 2018 |