Description

While attempting to verify [Link Removed], I tried to build an iOS package of ActionRPG. The build failed and the following errors appear in the output log:

Log snippet moved to comment, see below

I have only been able to reproduce this with ActionRPG using a Mac cleaned of previous data, and using multiple machines.

Steps to Reproduce

Repro:

  1. Launch UE4 editor
  2. Open ActionRPG
  3. Ensure remote build settings are correct
  4. ENABLE FULL REBUILD IN PACKAGING SETTINGS
  5. Navigate File > Package Project > iOS
  6. Select save location

Results:
Build process fails with rsync errors

Expected
User can successfully build ActionRPG for iOS using remote compile.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-66042 in the post.

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Fixed
ComponentDevTools - UnrealBuildTool
Affects Versions4.21
Target Fix4.21.1
Fix Commit4562891
CreatedOct 31, 2018
ResolvedNov 13, 2018
UpdatedSep 16, 2019