Mesh is not displayed when duplicating Hierarchical Instanced Static Mesh. It is displayed by editing the Transform of Instances.
This problem does not occur in 4.19. It seems to happen in 4.20 and 4.21.
[Image Removed]

Steps to Reproduce
  1. Open attached project.[Image Removed]
  2. Duplicate the HISM or ISM.
  3. Move duplicated actor.
  4. Mesh is not displayed by duplicated actor.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-66143 in the post.

Login to Vote

Affects Versions4.204.21
Target Fix4.22
Fix Commit4548117
Main Commit4626501
Release Commit4862694
CreatedNov 5, 2018
ResolvedNov 7, 2018
UpdatedFeb 12, 2019