1. Create a c++ project at mac.
2. Generate Xcode workspace and see the Bundle Identifier name.
3. Change the Bundle Identifier in the ProjectSettings IOS category.
4. Regenerate Xcode workspace and see the Bundle Identifier name.
The name is unchanged.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
How can i modify the param name in EQS node
Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66482 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.20.3 |
Created | Nov 14, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |