Setting a custom stencil on meshes is not working when using a mobile renderer. This is working as expected in 4.20 CL# 4369336
Found in 4.21 CL# 4541578 and 4.22 CL# 4556068
This is a regression
(Note that using the buffer visualizer for custom stencil won't work, as the texture is stored differently in the mobile renderer, and it won't show up correctly here)
Results:
The shape will not show up under the custom stencil pass when using ES3.1
Expected:
The shape would show up
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66502 in the post.