According to the Maya Live Link documentation, the zip file should be provided in the engine installation. https://docs.unrealengine.com/en-us/Engine/Animation/Live-Link-Plugin/Connecting-Unreal-Engine-4-to-Maya-with-Live-Link
This folder/file was originally missing in the 4.19 release, and [Link Removed] was logged to address it. The issue was fixed in 4.19.1; however the folder/file is missing again in both 4.20 and 4.21.
RESULT: The "MayaLiveLink" folder is missing
EXPECTED: Folder, along with zip file inside
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Installer 4.10 failed with error code R-1603
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66723 in the post.
0 |
Component | OLD - Anim |
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Affects Versions | 4.20, 4.21 |
Target Fix | 4.26 |
Created | Nov 19, 2018 |
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Resolved | Aug 11, 2020 |
Updated | Sep 8, 2020 |